Oink
HydraRenderbgobj/scncam HydraRender

HydraRender

Renders the 3D scene through a USD Hydra render delegate.

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Renders the 3D scene through a USD Hydra render delegate. Storm (real-time, in the backend) by default; Karma CPU/XPU when Houdini is installed (runs husk); Cycles (hdCycles) runs in the backend on the standalone engine when the Hydra build is installed. Same inputs as ScanlineRender: bg sets the format, obj/scn, cam. Output: rgba (scene-linear, unclamped), depth (1/Z or Z), optional N. Karma also renders progressively in the Viewer.

NodeHydraRender
Menu3D › HydraRender
Names in each format
.oink comp (JSON)"type": "OC_N_hydrarender"
.nk scriptnone: written as an Oink node
Pythonnuke.createNode("OC_N_hydrarender")
Assistant (MCP)create_node(type="HydraRender")
Tab searchhydrarender, or its initials hr

HydraRender properties

Inputs and outputs

PortNameType
input 0bgimage
input 1obj/scnscene
input 2camscene
output 0Imageimage

Knobs

Panel tab Hydrarender, in panel order.

KnobLabelTypeDefaultRange / values.nk knobDescription
delegatedelegatemenustormstorm (Storm), karma (Karma CPU), karma_xpu (Karma XPU), cycles (Cycles (hdCycles))
samplessamplesfloat41 to 4096 (integer)Storm: jittered passes averaged; Karma: path-traced samples
lighting_enable_modelightingmenuautoauto, on, off
ambientambientfloat00 to 1
output_depthdepthbooltrue
one_over_z1/Z depthbooltrue
output_normalnormal (N)boolfalse

Other knobs (Python, .nk and the assistant; not on the panel)

KnobLabelTypeDefaultRange / values.nk knobDescription
gl_colorViewer Controls Colorfloat ×30, 0, 00 to 1
postage_stamp_frameStatic Frameint1-2147483648 to 2147483647
lifetimeStartLifetime Startint0-2147483648 to 2147483647
lifetimeEndLifetime Endint100-2147483648 to 2147483647
useLifetimeUse Lifetimebooleanfalse
cachedCachedbooleanfalse
bookmarkBookmarkbooleanfalse
dope_sheetDope Sheetbooleanfalse
clone_groupClone Groupstring
link_sourceLink Sourcestring
link_overridesLink Overridesstring
split_viewsSplit Viewsstring

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