Oink
DeepHoldoutmainholdout DeepHoldout

DeepHoldout

Main held out by the holdout's deep samples, flattened.

raw .md
NodeDeepHoldout
MenuDeep › DeepHoldout
Names in each format
.oink comp (JSON)"type": "OC_N_deepholdout"
.nk scriptDeepHoldout2, also imports DeepHoldout (how .nk import works)
Pythonnuke.createNode("DeepHoldout2")
Assistant (MCP)create_node(type="DeepHoldout")
Tab searchdeepholdout, or its initials dh

DeepHoldout properties

Inputs and outputs

PortNameType
input 0mainimage
input 1holdoutimage
output 0Imageimage

Knobs

Knobs from the node definition (this node has no panel layout in the app yet).

KnobLabelTypeDefaultRange / values.nk knobDescription
gl_colorViewer Controls Colorfloat ×30, 0, 00 to 1
postage_stamp_frameStatic Frameint1-2147483648 to 2147483647
lifetimeStartLifetime Startint0-2147483648 to 2147483647
lifetimeEndLifetime Endint100-2147483648 to 2147483647
useLifetimeUse Lifetimebooleanfalse
cachedCachedbooleanfalse
bookmarkBookmarkbooleanfalse
dope_sheetDope Sheetbooleanfalse
clone_groupClone Groupstring
link_sourceLink Sourcestring
link_overridesLink Overridesstring
split_viewsSplit Viewsstring

Examples

Open these from Help › Examples…, or from the ? menu in this node's Properties panel.

  • DeepHoldout (examples/deep/deep_holdout.oink): DeepHoldout cuts the Balls pass by the Leaves pass using depth: balls behind leaves disappear, balls in front stay. No roto needed.

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