Oink

Concepts

How images, colour, caching, 3D, the AI tools and the review app work in Oink.

raw .md

Short explanations of the ideas behind Oink. Each page says where it matches Nuke and where it differs.

All image processing is 32-bit float and scene-linear on the GPU. Values are never clamped in the pipeline, only at the display (and in nodes that clamp on purpose, such as Clamp).